Post by Sy on May 20, 2011 16:28:28 GMT -5
"Under your orders, I am to be your pawn. So please, move me, until the last echoing consonate of the promised 'check mate'."
Name
Sylvester Ignis Fatuus
Race
Anthromorph / Demi-human
Age
Uncertain, because he kept dribbling lies and trickeries, so the truth was never within his reach.
By appearance alone, one would guess he is around 20 years of age.
Gender
Male
Height
175cm | 5'9
Birthdate
In the unlikely event anyone should ask, he will tell him or her that his birthday is that day. That way, most can mentally justify his ecstatic demeanour and he avoids the more mundane questions.
Class | Occupation
Healer | Butler | Amateur Illusionist
Country of Origin
Evnae, the Steam Country
Country of Residence
Fijion, the Tropical Islands
Background (I deeply apologize this takes much space)
Sy's past isn't really what you could call interesting, he had a fairly standard Evnae-Gradian childhood. No abnormalities, no kidnappings, no shunning, no parents-got-killed, no demon-possessing, none. The most fascinating part of his life is because it's actually quite normal.
...If you've witnessed the lifestyle breeding of a human and another creature, that is.
Sylvester was born as an only child in Corpora Slums, under the poor conditions of the heavily polluted area. His father had deem his child to be a very special offspring, the moment when Sy breathes through the poisonous steam of Evnae for the first time, opened his small little blue eyes, and live.
Having a gambler for a father, Sy has taken a liking to risks in the hope of gain and excitement since young. His father taught him that chances come as quickly as they go, as well as ways to attract luck. His Gradian mother, on the other hand, educated him the art of being the classic gentleman...a quality that she hopes her husband possesses, but since she is unfortunately married to a man lacking that very lineament, she made sure her son would grow to be the perfect man. Albeit the boy being only half(or possibly less) a human.
His Gradian mother was apparently a skilled healer, who possesses a powerful unique staff, called the Blue Plume, that has been passed down a long line of ancestry, it's use serves 2 purposes; to heal, and to harm. The latter being influenced by the individual soul that held it, materializing into a different weapon according to the handler's psyche. Of course, the staff only works if it is handled by descendants of the mother's blood. Sy included.
His Evnaen father however, is a fading creature living under the shadows of the steam, connected to the mist. His breed is often hybridized by the long lines of cross-breeding, so he inherited...odd physical characteristics. Thankfully for the wife's sake, Sy's physical looks based more towards his mother's genes...except his strange white hair, oddly slit eyes, and his...misty specialties.
Of course, having a mother who prefers to live in Gradia and a father who's comfortable within the mists of Evnae, they separated. So this sends little Sylvester back and forth from Gradia to Evnae to enlighten them, all through his young life.
Now back to the actual background...
A little over a decade ago, after playfully winning against his mother in a betting game(much to his father's pride), Sylvester was prized with the ownership of the Blue Plume for one full day. He loves the staff, because that meant he can be as reckless as he wishes, even to the point of harming himself, because in the end he can easily mend himself to perfect health.
As he went outside to visit Gradia park, he witnessed a terrible accident occurred the junction very near to his destination involving an ambulance. As he's not even human(nor have the heart of one), he watched the scene rather placidly, then calmly hopped over the damages to reach the park and played like he wanted.
Though then, he noticed a bloody arm jutting out of the ambulance's back wagon, twitching. Amused someone's still alive, he went to the area, and whistled as he saw a pregnant woman on the verge of death. Driven by his impulsive nature, Sy approached the poor bloody lady and playfully said, "Let's play a game of life and death."
The little white-haired boy then took out his Blue Plume, stating out that he would heal the woman and her baby if she plays along. The woman weakly agrees, so Sy laid out the fun part: the bet. If he won, then the offspring inside the woman's womb is his. If he lost however, then he would pledge his life and soul to serve and listen to every order the baby wishes. The woman agrees, because at the moment she doesn't care for anything as long as her baby lives.
The game is for Sy to answer, whether the baby is male or female. The little boy paused for a while, contemplating his game of chance, and finally guessed male. The woman smiled weakly, and in her dying breath, she whispered, "Wrong..."
Sy casted his Blue Plume, but though the staff can heal every injuries, it cannot bring the dead back alive. Being too late to save the woman, he can only save the baby. Since the lady had already died, the little boy carefully tore open her womb, and pulled out the infant. Indeed, she's a girl.
Sylvester as a teenager is often dressed in a dark tuxedo, white gloves, and a gleaming silver coin in his palm. Why? Because he is the head butler for a young tomboyish little girl who apparently inherited her family's fortune and clothing company. Sy stayed true to that one promise, and he had helped this little girl since birth till now. That woman he betted with years ago is actually an aristocrat, so of course the daughter is regal to the core.
She made him her butler, trusting him completely, and thanks to the teachings of his mother, Sylvester is actually very fit for the job. He pledged his life to this little girl, answering her orders effectively, and helping her to understanding the organization of a company as well as how to manage it. This makes the girl as the youngest blue blood to take over a huge company, no other 12-year-old can. Of course, no other 12-year-old nobles has a butler as gentlemanlike as him, as clever as him, and as heartless as him.
The girl had Sy's way of thinking of life as a game imprinted to her mind whenever she decides something, because she sees herself as the king piece, being able to move the other chess pieces whenever she wants. Sy is apparently her strongest pawn, but he's not just an ordinary pawn, but a pawn that can move all the way to the other side of the board in one move. That's Sylvester, her dangerous butler.
One day, he was sent from Gradia to Sougen for a few days under the order of his Lady, to fetch something. At that moment, the attack of the synthetic men commenced. It took Sylvester a two days to return back to Gradia, only to find the mansion he once served burnt in smithereens and spotted his Lady's favorite chess board on the ground.
"Check mate.." he all but whispered, flipped his coin, got tails, and moved straight to Fijion. He wasn't sure what he felt was melancholy, but he did felt a tiny pang in his heart that he's unable to continue the game he played with the dead woman at the ambulance.
Perhaps serving others is his personal calling.
Personality
Being only a little bit of human, Sylvester isn't even humane to begin with. Though, he's always very polite, and kind - when people find it worth their time to insult him(especially of his name), or treat him cruelly, they soon find that he is phased by practically nothing. Sy is an overly helpful, well-mannered gentleman most of the time but there is a part of him that will always make him appear dangerous with a darker intention.
Sylvester can also be a tiny bit cruel...if you count out his constant deceptiveness. Deception is child's play for him, he enjoys manipulating others for fun, honesty is a calling of death for him. Indifferent in most matters, little bothers him outwardly on a whole. He can view things with apathy, and give out the best, objective, rational advice available to him. He's also a bit conceited and vain. Every time he passes a mirror, he would stare at it for a good five minutes before making a rather derogatory comment usually consisting of "God, I'm getting fat!" or "My hair looks funny!"
He has no aim in life now that his little butler game ended, so Sylvester is very, very lost in the game now. His drawback personality is that exactly; being very lost in the world, wishing he could play another life-changing bet with a dying soul. Sometimes, out of his butler-esque habit, he would ask a random stranger passing by him, "Is there anything I could be of assistance?"
Weapon(s)/Abilities
His only weapon is his staff, the Blue Plume. It is a long slender rod as white as his hair, but sometimes would glow blue under the bright afternoon sky. There is a couple of strange blue feathers hanging from the hexagonal peak of the staff, too unusual to be mere ornaments.
The staff has 2 purposes; to heal and to harm. He usually uses the former power, but in danger, he would turn the stave upside down, so the hexagonal tip is downwards, and use the latter purpose. A large, sharp, curved blade parallel to the ground would materialize from the thin rod, at the opposite side of the original peak of the staff. For Sylvester, the Blue Plume isn't just a staff for healing, but a deadly scythe too, if he wishes.
While his mother provided him his weapon, his father supplied just enough genes for Sylvester to inherit his abilities slightly. This young man is skilled with deception and trickery, whether to the mind or the eyes, hazing the truth within the mist that he can conjure, deluding the more naive observers of his art. This ability can also be called "casting illusions". Thankfully, Sylvester is but an amateur in this art, so he has not yet achieved the honor to be deadly with it.
Strengths
Sylvester's greatest strength is probably his mentality. Whatever circumstances he got pulled into, he can manage to maintain a tranquil but sharp state of mind. After all, an illusionist's greatest asset was their imagination and intelligence and thus, he focused more on keeping his mind sharp than strengthening his body. Far more intelligent than first physical impressions let on, Sylvester thrives off mental challenges and problem solving. He loves solving puzzles and playing sudoku just for that reason.
His physical strength is probably the same as any normal young man, except that he's somehow immune to poison or any toxic whatsoever. His father had realized this since the moment of Sylvester's birth, and behind the mother's back, relied on his luck and actually feed mercury inside his son's lips. Call the dad crazy, but Sylvester haven't shown any symptoms of mercury-poisoning, or died of it.
Other than mental and physical, Sylvester attracts quite a lot of luck too, perhaps thanks to his father. When it comes to the big things (like infractions with the law and the like), his luck is strangely powerful, and all the stars line up just for him, always paving the way for something good.
Weaknesses
Mentally, Sylvester is prone into tricking others, and as a side effect of continuously doing so, he ended up deceiving himself. After so much lies and manipulation, Sylvester has lost touch with the truth, to the point that he doesn't believe in honesty anymore. He has drowned in his own mind games, and he knows. Perhaps that is why his eyes appears so lost most of the time.
If facing an opponent relying on his physical skill alone, Sylvester doesn't stand a chance to win. His body stature is much too...refined. This young man doesn't participate much in physical fights, and he will blatantly refuse any challenges as he much rather manipulate two idiots into fighting each other while Sylvester would sit in the sidelines, munching on popcorn. The only physical battle he had engaged all through his life is enduring his former Lady's temper tantrums...and had a few furnitures thrown onto him.
Very few things actually frighten him, as it's more of a comfort factor with him, for example, his appearance. He is obsessed in perfecting his appearance, perhaps that is his greatest weakness. Just present to him a mirror and Sylvester's guard would immediately break, unless he realized you're planning something before giving the item to him. He would spend hours looking in the mirror, fixing his clothes here and there, until he looks flawlessly perfect in his eyes.
"Forsake the future, sacrifice your dreams, while stained with deep despair, elude the past, fight the reality, and never relinquish your nobility. Just like that, My Lady. You must not lose."